I started with a so called paper-prototype. A paper-prototype is like a sketch. It alows you to see, if the
game is playable, fun and encounter first challenges. As of the moment where i knew the paper-prototype was great, i began with programming and with the visualization of the game. The main experience which players should have with OmoTomO is relaxation. So i made some researches and created 3D-Mockups. After a while we as a team decided to create a Zen Garden in a box setting. The Zen Garden was a perfect environment to relax while having fun at the same time.
Playing with different Styles
Zen Garden Mockup